Beautiful volumetric skies in Unity's HDRP.

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Physically based, modular, and next-gen.

Expanse is a volumetric sky, fog, and clouds system built for Unity's HDRP, based on state-of-the-art papers in realtime volumetric rendering. In less than 15 minutes, you can bring a dynamic, photorealistic sky into your game, data visualization, or other immersive digital experience.

Dynamic Clouds

Author realistic cloudscapes that glide across the sky, receiving illumination from the sun, moon, and any other planets in the sky.

Stars and Nebulae

Create deep, emotive star fields with expressive procedural modeling tools.

Getting Expanse is as simple as licensing it on the Unity Asset Store.

Purchase a license here